8×8 grid with 4 Power Nodes at fixed positions. Claim nodes to gain extra actions per turn.
Each player commands 5 pieces:
| Piece | Movement | Special |
|---|---|---|
| ◆ Nexus | 1 square, any direction | Your king. Cannot capture. If captured, you lose instantly. |
| ▲ Blade ×2 | Up to 3 squares, orthogonal only | Cannot jump over pieces. Pure offense. |
| ◎ Phantom | Up to 2 squares, any direction | Can leap over pieces (ignores blocking). |
| ■ Anchor | 1 square, orthogonal only | Zone of Control: adjacent enemy pieces (except Nexus) can't move. They can capture the Anchor to escape. |